Sound Portfolio
Featured Games | Technical Audio Design | Audio Programming | Sound Design |Music Production
Featured Games
Avian Enigma (2024)
2D Narrative Game | Jan - July 2024 | Team of 10
Audio Lead, Composer, Sound Designer, Cinematic Designer
Ren'py | Available on Steam
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I composed 17 original soundtracks in Ableton Live, carefully aligning them with the narrative progression, and recorded over 70 custom sound effects to enhance immersion. Additionally, I supervised and edited voice-over sessions to ensure character consistency and emotional depth. Finally, I implemented all audio assets programmatically to integrate seamlessly into the project.
Technical Audio Design
Game Sound Design
& Wwise Implementation (2024)
Showreel of Technical Audio Design in Games | Sept 2024 - Dec 2024
Wwise, Unreal Engine 5 / Unity
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Cuts from 4 games that highlights the sound design and their technical implementations.
Transparent Divide (2024)
OSC Controlled VisAudio Design | Dec 2024 | Solo Project
Unreal Engine 5, TouchOSC, Wwise
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I tried to explore the integration of interactive audio and visual elements using TouchOSC as a control interface. Additionally, this also experimented with gameplay mechanics to enhance player engagement through dynamic audio-visual feedback, creating an immersive and responsive experience.
Dance the Music​ (2022)
Motion Capture Live Music Performance | May 2022 | Team of 2
Sound Designer, Programmer
Unreal Engine 4, Max/MSP, Ableton Live
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I utilized Unreal Engine to process motion capture data collected via a smartphone camera, transmitting it to Max MSP, where I mapped the motion data to specific instrument parameters (knobs) in Ableton Live, creating an interactive and dynamic musical experience.
Audio Programming
Sound AI Classifier​ (2023)
Sound AI Classifier Training ​| Apr 2023 ​| Team of 4
Researcher, Programmer
Python
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Developed an AI classifier in Python to analyze and differentiate audio patterns, focusing on structural and random musical compositions using Bach and Mozart as primary categories. I led the development of code to convert audio data into visual representations for analysis, designed training scenarios, and documented results for further study.

Vocal: Sarah Rubin / Keyboard: Nina Yang
Vocoder Harmonizer (2022 )
Live Electronic Music Performance Tool | Oct 2022 | Solo Project
Max/MSP
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The Vocoder Harmonizer takes audio input, such as live microphone signals or pre-recorded audio, and transforms it by applying vocoder effects and harmonization based on MIDI input from a keyboard or controller. It generates multiple harmonized voices corresponding to the MIDI notes played, modulating the original audio with these harmonized pitches to create a rich, textured output.
Sound Design
Little Lamb​ (2024)
Animation Scoring | Mar 2024 | Solo Project
Ableton Live
Factory Ambience​ (2024)
Atmospheric Soundscape Design | Feb 2024 | Solo Project
Ableton Live​
Star War (2023)
Film Audio Redesign | Dec 2023 | Solo Project
Pro Tools

Haiku (2023)
Narrative Sound Design | Oct 2023 | Solo Project
Pro Tools
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"starrynightIenteryourmirror" -- by Alexis Rotella.
Also inspired by Yayoi Kusama’s Infinity Mirrored Room.